20 Best Moba Games Right Now (for 2021 And Beyond)

What is a MOBA? As gamers, we happen to be pretty familiar with them, even if we’ve never actually played one. MOBA stands for ‘Multiplayer Online Battle Arena’. MOBAs make up a large chunk of the gaming population, originally spawning from real-time strategy games. Blizzard played a large role in the story of MOBA games and their popularity.

With their iconic releases of StarCraft and WarCraft, (specifically WarCraft III), they set the stage for a more interactive experience and user-based content. Harnessing the creator’s toolkit via game editing programs, people modded these games to experience all on their own, only sharing color palettes and game sprites. All that said, what are the best MOBA games?The Best MOBA Games of 2021Smite

Released in 2014, Smite is still going strong into 2021. Developed by Hi-Rez Studios, Smite allows the player to take on the role of a god or goddess in a third-person perspective, then subsequently engaging in combat with other players. I was taken aback when I learned the stakes people played this game at it currently has a million-dollar esports pool. Maybe there’s something to it.

The big draw for this MOBA is Conquest mode, where dua teams of lima players go at it in the arena. Players are allowed resources to buy weapons and other upgrades before the round starts, (reminding me of Counter-Strike), and both teams begin the round at their teams’ ‘fountain’, or home base. The goal is to kill the other teams ‘Phoenix’ and ‘Titan’.

A feature of Smite that I dig is the level of customization. You can choose from nearly one hundred characters, all originating in myths from different cultures. As a mythology nerd, I’m already all-in with Smite.

They’re even adding another pantheon of heroes from the King Arthur stories. Don’t worry, Nintendo Switch players; you’ll get your chance to play one of the best MOBAs. The Switch version of Smite is planned for a February 19th, 2019 release date.Heroes of the Storm

Blizzard makes its first appearance on the list with 2015’s Heroes of the Storm. It was released on Microsoft Windows and Mac. Blizzard shies away from calling Heroes of the Storm a MOBA game—instead, they refer to it as a ‘hero brawler’, and they’re not wrong: Heroes of the Storm includes everyone’s favorite Blizzard characters in the roster.

It’s veritable who’s who in gaming characters. Tracer, Genji, Gul’Dan, Leoric, and others all make an appearance, 85 of them in all. My personal favorite is The Butcher from the first Diablo. I used to be so scared of him while playing when I was younger, but now I can harness his evil power to beat my enemies—I’d say that’s pretty good character development.

Again, the prize pool is massive: the most recent tournament had a 1,000,000 prize.

Using Blizzard’s Battle.net, players are thrust into intense 5v5 battles on 15 different maps. It even includes mounts, something World of Warcraft players are familiar with. This is one of the best MOBAs around, and worth checking out long into the future.League of Legends

League of Legends, aka LoL aka League, was developed by Riot Games for Windows and Mac in 2009. Defense of the Ancients, or DotA, directly inspired it. A feature I like from League is that every game takes place in its match, meaning that players all start on the same footing, leaving it up to the player to advance and get better skills and items.

League of Legends has a richly detailed backstory, with an original fantasy environment being written around the different champions, something I like over the other MOBAs. Destroying the opposing team’s nexus is the goal of the game, and you need to battle your way through a wide and wild array of character types: ranging from Eldritch horror to steampunk.

Riot Games is extremely active in the game’s development, even holding their own eSports league: League of Legends Championship Series. The 2014 world championship had a whopping $2.13 million prize. Game times vary, sometimes running up to 45 minutes, but players are in an agreement that it’s closer to 30 to 35 minutes in length.

Currently, there are 143 champions in the game, divided into 7 classes: Controller, Fighter, Mage, Marksman, Slayer, Tank, and Specialist.Dota dua

The sequel to the originator of MOBAs, Dota dua was released on PC, Linux, and OS X in 2013. This isn’t just a pretty coat of paint on an existing engine; it’s a massive upgrade using the Source 2 engine. In it, players control their ‘hero’, or player character, and face off against other players, usually in two teams of lima, something very common with MOBAs.

As with other similar games, during the match, your goal is to defeat the other players, collecting loot along the way. Dota 2 has been cited as being one of the best MOBAs and best games of all time—not a title to be taken lightly. I can see why, as the gameplay is very rewarding and downright addictive.

It’s only fitting that the sequel to the grandfather of MOBAs is one of the best.

Of course, Dota dua has an insanely large competitive gaming scene. Tournaments and leagues all over the world compete with each other in this richly detailed environment. Valve itself outs on the largest one in Seattle. The prize pool of Dota dua in 2018 was an unthinkable $25,532,177 split between multiple teams.

The first-place finishers in the International Dota 2 Championship were team OG, taking home their share of the massive prize—$11,234,158 between its 5 members. Matches can last up to 45-50 minutes. I read a player’s experience that he was in a grueling dua-hour long match, taking a lot of stamina to complete the game.

Can’t make an omelet without breaking a few eggs, friend!Strife

Strife was released in 2015 on Linux and Windows and was developed by S2 Games, a game studio based out of California. Something that immediately caught my attention about Strife and S2 Games was their aim to stop toxicity in the gaming community, something that I think can get overbearing and abusive.

They somewhat streamlined Heroes of Newerth into Strife to appeal to more casual players of MOBAs. Strife pits two teams of players against each other, with the main goal being to destroy the opposing team’s structure. The structure, dubbed ‘the Crux’, reminds me of the Nexus in League of Legends.

A player chooses a hero to stick with for a game’s running time, usually about 30-40 minutes, and can level that hero up outside of the game by winning experience points.Vainglory

Vainglory advertises itself as the ‘no compromise cross-platform MOBA’ and comes in at the first primarily mobile MOBA on the best MOBAs list. Originally released for iOS and Android devices back in 2014 & 2015, Vainglory is currently in Alpha on Windows and Mac.

Published by Super Evil Megacorp, Vainglory was originally displayed at Apple’s iPhone 6 announcement to show off the hardware, aplikasi, and graphical power of their (then) new device. The player’s goal is to ultimately control the path between their and their opponent’s bases.

They can venture off of the path, avoiding or battling AI turrets and other monsters, to gain resources and help their team to victory. This is a cross-platform title, meaning people on all three different release platforms can play in the same match with each other.

That’s something I dig about this game, and frankly, it should be a mainstay in the gaming world by now. Vainglory’s version of the game’s hero is called the ‘avatar’, which the player controls along with 4 others on their team. The goal is to make way pass enemy turrets and destroy the ‘Vain crystal’.

This should take anywhere from 20-30 minutes on average, so it’s relatively quick to play compared to MOBAs like Dota dua. Right now, players can choose between 48 different avatars, plunging themselves into a beautifully rendered world with detailed shadows and textures. The original number of avatars? Seven.

I have to applaud Super Evil Megacorp on their dedication to updating this game so much and building on their past experiences and their influential cross-platform play.Arena of Valor

An adaptation of the Chinese variant MOBA, Wangzhe Rongyao, Arena of Valor was released in 2016 in Taiwan. Little by little it then released into different countries all over the world onto mobile devices, eventually culminating in the world-wide release on the Nintendo Switch in September of 2018.

Arena of Valor was published by Tencent Games, which I didn’t realize was the largest video game company in the world. They hail from China and focus primarily on online games, notably PlayerUnknown’s Battlegrounds on the mobile.

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